PAX is a time for many things. For us it’s a great excuse to get together with friends that live far and wide and nerd out for a few days.
But this year we decided to hit the show with a little more structure, and do some good honest work for Perpetual Geek Machine while we were there. This podcast is just another salvo of PAX East 2012 coverage, and culls together all the interviews we conducted on the floor over the stretch of the convention.
We played a ton of games… like, a ton. We only cover a fraction of those in this show. So the interviews presented therein aren’t indicative of what we thought was cool at the show. And with that, enjoy this special podcast episode!
Subscribe to the podcast on iTunes or Zune marketplace. Or here’s the link to the Perpetual Geek Machine: Show #00048 file!
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Welcome back to, by far, our most inconsistent “weekly” feature. Personally, I really need to make better habit of doing this one since it helps me out when I’m prepping this segment for our podcast. Well, maybe I’ll learn some day. Maybe not. We’ll see going forward. Anyway, here’s a look back at the content we pushed out this week:
On Monday, we got word that the card game Nightfall is being prepped for release on iOS devices.
On Tuesday, Rich gave us the lowdown on The Lorax.
On Wednesday, the latest entry in our Weekly Wallpapers once again featured Mass Effect 3.
On Thursday, we dipped into covering some news when Blizzard announced an official release date for Diablo III. A little bit after that I caught up with Voodoo after not digging on the first issue.
On Friday, I recounted my experience trying out the new Doritos Locos Tacos.
For our random old post this week I’m pointing back to Dan’s review of the board game Mystery Express.
We’re recording a new podcast next week but in the meantime make sure to catch yourself up on all our episodes, give us a “Like” on Facebook, follow us on Twitter and subscribe to our YouTube channel. If you don’t mind, that is. Have a great weekend everyone!
If you’re a board/card game fan, then the iPad/iPhone has become a treasure trove of great gaming goodness. We’ve seen some truly excellent ports from huge hits like Ticket to Ride to lesser known titles like Ascension: Chronicle of the Godslayer.
That second title is worth noting because it’s probably the best port of a card game I’ve played on the iPad, and was ported by a company called Playdek. Why is all that worth noting? Cause they’ve just announced they’re bringing the combat heavy deck building game Nightfall to iOS in a few weeks. It’s a game we reviewed and enjoyed here on PGM and can’t wait to get it loaded onto our various devices of choice.
You may have heard about or played some of the other deckbuilding games out there like Dominion or the aforementioned Ascension: Chronicle of the Godslayer (both awesome BTW). What sort of sets Nightfall apart is the amount of aggressive interaction between players. It’s flat out combat here. Vampire and Werewolf and Monster combat.
Playdek has been killing it lately, and I’ll expect that trend to continue when they release Nightfall in a few weeks. Expect us to be talking about the title on the podcast!
Edit: We added a couple of new screenshots that came our way. Check ‘em out below!