
I’ve been making a habit of prowling around Kickstarter these days pretty regularly. There’s something about putting your project out there for the world to judge that I find incredibly exciting and inspirational. I’ve also found some really awesome projects to back, and love the idea of putting the money right into the pocket of the creators.
Woe to the Living the card game grabbed my absolute attention the second I was on the page. The art style is arresting, it’s such a throwback to the pulp comic feel from back in the day. Horror that’s not just gore for the sake of gore, but the real classic Thing From The Black Lagoon, Dracula type stuff. I’ll admit to not knowing much about how the game worked when I decided to throw down my money and back it, but for $9 bucks for the game with shipping I really figured I didn’t have much to lose. You’re getting a game plus an awesome looking card deck that can be used for regular old poker, that’s tough to beat.
I decided pretty quickly that I wanted to feature the game makers here in our little spotlight column, and luckily they accepted! So, let’s learn a little more about Woe to the Living!
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I always enjoy when we do one of these Kickstarter Spotlights. There’s so many great projects on there worth backing, and I love getting to know a little bit more about them and sharing all that info with you!
This time we were lucky enough to talk to Chris Kirkman from Dice Hate Me Games. He’s one of those fantastic stories that I think we can all be enviable of. For a long time Dice Hate Me was a game review / podcast site to cover the hobby that we loves so much. But then he took a step forward, and decided that in addition to covering games, he would start making them.
Their first game was called Carnival and now they’re running a Kickstarter campaign to fund and produce their second one, called VivaJava: The Coffee Game. Let’s learn a little more about it.
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This past week we were able to push out a pretty nice selection of content for you all. We’ve got some cool stuff being worked on behind-the-scenes right now. Some of it will be pushed out next week and some later this month, but I promise, it’ll be worth that wait! Hope you guys and gals are having a great, geek-fueled weekend. Let’s take a look at the week that was:
On Monday, Kickstarter Spotlight on Z-Ward
On Tuesday we introduced the first in our series of Weekly Wallpapers. This one’s from Uncharted 3.
On Wednesday we reviewed the recent high-concept sci-fi film In Time
On Thursday we went dungeon crawling with the new Dungeons & Dragons The Legend of Drizzt Board Game
On Friday I intended to post something cool, but then Skyrim was released and well, that’s what I did instead. You’ll here all about it next week on our next podcast!
For our random old post this week we’re going all the way back to my review of The Human Centipede.
Have a great week everybody!

It’s been awhile since we’ve done a Kickstarter Spotlight here at Perpetual Geek Machine, but that doesn’t mean we’ve ever stopped constantly scanning the site for cool and interesting projects. We’re just super picky about what we want to take the time to tell you all about. I think we’ve found a pretty great one in Z-Ward, a survival horror game with a twist.
It’s a moderated game like a Werewolf or Dungeons and Dragons where one person guides the rest of the players through the adventure, but with a text adventure slant. Think Zork but in the real world. So just like in the text adventure games of old on the PC clear statements of action are required and rewards thinking literal. So having a player say something like “I’d like to take my time” might elicit a response like “There’s no time here.” Anyone over 30 that played those games when they were younger can tell you that sometimes solving a puzzle meant figuring out not just the solution but how to phrase it so the computer could understand it. Moderator as text parser.
We took up a few minutes of designer Jared Sorensen’s time to get him to explain the system and answer a few questions about his game and his experiences with Kickstarter. (more…)

This past weekend, my wife and I celebrated our seventh anniversary. Like any good geek couple shackled with the responsibilities of jobs, school, and parenthood, we didn’t have our hopes set too high for a night on the town or a weekend away. Instead, we celebrated the only way we knew how – by cracking open a brand new game. Lucky for us, it made our anniversary a memorable one. Why? Because Eminent Domain might just be our favorite game so far.
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Kickstarter is a site where you can post up something you’d like to create but lack the funds to start-up. Other users act as venture capitalists, and can fund the project with small amounts of cash. If the project gets enough backers to reach it’s goal, then you pay the amount you promised. It’s a great way for people to make their ideas a reality.
It’s amazing it took as long as it did for us to discover the games section on Kickstarter, but now we’re hooked. We instantly became enamored with someone with nothing more than an idea and the tenacity to help them see it through. To that end we’ve been spotlighting some of the projects and people on Kickstarter, telling you a little bit about their products and how you can help them out if you like what they’re saying. These aren’t reviews or endorsements, we haven’t seen the products here for ourselves. Just an eye-opener and a way to help people get exposure to their projects.
So with that let’s learn a little bit about “Oh My God! There’s An Axe In My Head – The Board Game” in a little interview we did with Dave Fooden, president of Game Company No. 3.
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Have you listened to our podcast this week? If you did then you heard our interview with Steven from Countervail Games talking about their in-progress project “Patch Notes: The Game” which looks like crazy glorious and a TON of fun. Since the interview has gone live they’ve actually hit their fundraising total (not taking credit naturally, just nice timing) but additional money will go towards development time so it’s no time to stop pitching in!
To that end, in addition to the interview in the podcast we also made this handy little text version for the podcast averse amongst us as well. So listen, read and then donate people… I COMMAND IT!
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Kickstarter is a site where you can post up something you’d like to create but lack the funds to start-up. Other users act as venture capitalists, and can fund the project with small amounts of cash. If the project gets enough backers to reach it’s goal, then you pay the amount you promised. It’s a great way for people to make their ideas a reality.
For the first spotlight we looked at the dexterity based game PongCano and we followed that up with the tabletop RPG hopeful Age Past. This time for Kickstarter spotlight we’re going to shift gears away from the games and into another area near and dear to the geek’s heart… comics!
Guerillas is a comic book about chimps that walk around wearing army fatigues carrying weapons through the jungles of Vietnam during the war. Sure, it’s about a lot more than that, but that image alone no doubt roped you in to want to learn more… right? This week’s spotlight is in an interesting situation, as it was successfully funded between the time the interview was done and this post went up. So first and foremost, GRATZ to Brahm and to his comic! Good news is you can still back it to get some great rewards and to ensure the projects keep moving past Vol.2 so get over to his Kickstarter page and pony up a few bucks!
And if you love this idea, go buy a copy of Guerillas Vol. 1. Now, let’s learn about Guerillas and the man behind it all.
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