
Chapter Two of March of the Phantom Brigade started off on a high. Six full months of prosperity rolled out for the settlers of New Inverness. Despite the dire warnings of Salazar Vladistone, a soldierly ghost that approached the ruins after the cleansing ritual, the people of the settlement were unmolested by any spirits. The group even gained another companion, Fargrim a dwarf who follows the way of the woodlands.
Members of the party spent those months training with newly developed skills that they earned during the founding of New Inverness. The time was good for everyone, everyone but Faldyra. She became a bit of a drunk under Niveus’ tutelage since she was unable to find a way into the ghost tower. Everything was going fine for the town until…
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It’s one of the most recognizable schmup’s out there. It made it’s presence felt to the masses last year with a re-release on XBLA. It was the final for this year’s Omegathon at PAX East. Now? you can display you love of Ikaruga wherever you make your home (or work).
This Ikaruge white scale model is intimidating enough to tell everyone who sees is to just back the fuck up, I’m not a person who enjoys fucking around. Naturally, it actually looks awesome too.
The model is available in the states for the first time here, so it’s a cheaper than usually having to import it price to get such a Japanese piece of your favorite bullet hell game. Available over at Entertainment Earth.


The deck-building style of game has certainly taken the analog game world by storm. For a type of game that didn’t even really exist a few years back it’s all but exploded since Dominion hit the scene. Here in this column alone we’ve look at both Dominion and Ascension: Chronicle of the Godslayer, but there have been loads more.
Newest out of the gate is Nightfall, a game of vampires and werewolves and all the dark things that seem to fight for the night. The big twist to this game is that it’s entirely offensive, which is a big departure from Dominion and others that are largely solitaire group experiences where you’re all taking turns just trying to build the best deck, with limited interaction between players. In Nightfall it’s kill or be killed, and all your moves and card drafts only serve to help you hit the other players harder and faster than they’re hitting you. It’s certainly different, but is it good?
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We haven’t had an update for a while, sorry about that avid readers. I’ll wrap up the first chapter, session four, and give a mega chapter-sized update, sessions five through eight, this weekend. A lot has happened in the last few months in and around the new Village of Inverness, I wonder if everyone has survived?
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